Real-time Simulations, Real-time Rendering
C/C++, Assembler (x86,GPU), LUA,
STL, OLE/COM, Sockets, MFC, ATL/WTL
OpenGL, DirectX, Virtools, Win32, Symbian, BREW
Copyright (c)2007 Martin Förster - All rights reserved - Martin Förster, Schafweg
13, 04626 Schmölln
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